I’m a concept artist and illustrator with over 30 years’ experience. My career began as an illustrator and storyboard artist which naturally broadened into my passion for production design and concept art and established my ability to tackle most visual design challenges of a project.
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I’ve been fortunate to work on a wide variety of project genres and scales – from standalone indie games like Boundless to major series like Harry Potter and Need for Speed. My ability to tackle a variety of design challenges has been invaluable, particularly for smaller studios with limited team sizes. I’m an advocate of concept art as a design process and thoroughly enjoy collaborating with my colleagues through ideas, encouragement and support.
If you think my skills would be a good fit for your project it would be great to hear from you.